Take Damage

Tracks damage taken by the player.

Use this when the viewer needs to survive damage, take fall damage, burn, or get hit as part of a quest.

Fields

  • Quest Type: Take Damage
  • Damage To Take: how much damage the player must take. 20 damage equals 10 hearts.
  • Use Specific Damage Filter: only count damage that matches the selected filter.
  • Damage Filter: the kind of damage that counts when the filter is enabled.

Damage filter examples

Any
Fall
Fire
Explosion
Magic
Projectile
Bow / Arrow
Trident

Examples

Take any damage

Quest Type: Take Damage
Damage To Take: 20
Use Specific Damage Filter: Off

Take fall damage only

Quest Type: Take Damage
Damage To Take: 10
Use Specific Damage Filter: On
Damage Filter: Fall